We are small, independent group of amateur developers and artists from Poland.
Our story, in short:
Computers are our hobby from an early age, but more focused actions we started few years ago, our main product was cyber-nanny application called 'Ochraniacz', it was one of the best such tools in that time. However, the lack of time and others commitments have forced us to reduce development time for our projects. In meantime, we worked on several smaller games and apps, they were not publicly available - mostly development versions. Our portfolio contains only a few completed projects.
Now we are back, to conquer the market of mobile devices. ;-)
We want to make games of which we would be proud, and players will play them with lot of fun.
Currently we are developing games both for desktop and mobile platforms. Target platforms are Windows PC (Steam, itch.io), Android, iPhone/iPad. Other projects include cross-platform tools designed to help indie developers.
If you work in PR/marketing section for some mobile phone manufacturer you could help us in testing and developing by founding some test device. Your logo, product photo would be used in presentation of our games and apps for this mobile platform, and appropriate information would be added on our site and game.
Questions and Answers
Q: Some game isn't working on my phone. What should I do?
A: We are trying to do our best to test games and apps on high number of devices, but we can not guarantee that all games will work on every phone.
First of all not all games are available for any platform. Some games can also have additional requirements. If you will encounter any technical problems write to us, and specify what phone you have, what OS version. We will try to find solution, to make such game work also on your phone.
Q: On which mobile phones do you test your games?
A: As we are small group and with limited founds ;/ for developing we are using our personal phones, additional test are done by our business partners and friends.
We have access to wide range od devices, from mid-range smartphones through low end devices.
Q: What tools do you use for game developing?
A: Multiple different tools, depending on target platform: GLBasic, HTML5/JS, PureBasic, Qt/Qml, Cerberus X (MonkeyX).
If you will have any other problem or ideas write to us.
Note that the write-down time is dependent on free time and opportunities.
NOTE! THIS IS LEGACY INFO
NEW PROJECTS WILL USE STEAM LEADERBOARDS FOR HIGHSCORES.
In our games we use various identification systems: custom ID, temporary session ID or login/pass systems.
All that is needed to provide you two things: web highscore option and online gaming mode - multiplayer.
These datas are stored in secured database, on server protected by firewall and anti-virus software.
No other company, person, third party entity has ability to read them, and these data wont be used for any marketing purposes.
In any time you want, your identification data can be deleted.
* Symbian games - ID based on encoded IMEI/UUID,
* newer systems - custom generated ID based on nick / email,
If you like what we are doing, You like our free games (or want custom feature in some app, update of an old app)
or You just want to sponsor us a beer then feel free to use donation option.